In 1986, Konami released Castlevania, a gothic action-adventure that set a new standard for horror-inspired gaming. In this episode, we explore how director Hitoshi Akamatsu’s cinematic vision turned a simple platformer into an atmospheric masterpiece. We discuss the game’s movie influences, its balance of challenge and precision, and the creative decisions that shaped Simon Belmont’s whip-cracking legacy. Our conversation also covers the development of its companion title Vampire Killer, the experimentation of Simon’s Quest, and how Castlevania evolved into one of gaming’s most enduring franchises. Join us as we grab our whips, light our candles, and face the darkness of Castlevania on today’s trip down Memory Card Lane.
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