Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
Introduction
00:00 • 3min
Video Game Design
02:36 • 3min
The Mind of the Maker by Dorothy Sayers
05:07 • 3min
Creating Software Is a Visual Medium at Its Core
08:28 • 4min
The Mechanics of a Game, Right?
12:03 • 2min
Are You Starting From Scratch?
14:26 • 4min
The Code Has the Capacity
18:46 • 3min
What Do They Call a Mesh of Triangles?
21:47 • 2min
Is It the Computer That's Turning It Into Triangles?
24:02 • 2min
Computer Hardware Is Like the Atom Level
26:31 • 2min
Is There a Level of Code That's More Important Than the Level of the Hardware?
28:19 • 3min
The Meeting of Heaven and Earth
31:19 • 2min
The Process of Creating a Product or Software for an Artist
33:21 • 2min
Software Designers, Your Vision Always Outruns Your Skills
35:26 • 2min
Are You a Creative Person?
37:00 • 3min
Creativity Drives the Passion to Create
39:51 • 2min
Is There a Prophecy in That Part of the Story?
41:28 • 4min
The Immortality of a Children's Story
45:30 • 3min
Men Are Built Into Men to Care for the Women and Children in Their Lives
48:37 • 4min
Is Your Relationship With Your Husband a 60 40 Thing?
52:33 • 4min
The Masking and Everything That Happened in Australia
56:30 • 4min
Is There a Need to Let Go a Little Bit of Accuracy?
01:00:44 • 2min
The Artistic Brush Brush in Software Engineering
01:02:32 • 2min
Design Patterns - What Are They?
01:04:20 • 5min
The Tower of Babel
01:09:22 • 2min
Is the Programming Language a Discovery of the I Lost?
01:11:10 • 2min
What's the Discovery Aspect?
01:13:04 • 2min
Is Failure the Springboard to Success?
01:14:45 • 4min
What Really Matters Is the Next Choice
01:18:27 • 3min