
TABLETOP TALK - Third Floor Wars Robert Schwalb (D&D 5e, Shadow of the Demon Lord) - ep.125
Jun 10, 2021
Robert Schwalb, a veteran tabletop RPG designer known for his work on Dungeons & Dragons and creator of Shadow of the Demon Lord, shares insights into his creative journey. He discusses transitioning from player to GM, honing worldbuilding skills and crafting campaigns. Touching on the challenges of adapting established systems, he reflects on his role in designing D&D 4th and 5th editions. Schwalb also highlights the cultural factors behind D&D's resurgence, indie RPGs' evolution, and his innovative design choices in Shadow of the Demon Lord.
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From Homebrew Kid To Obsessed Player
- Robert first encountered role‑playing when a friend taught him D&D and he immediately became obsessed.
- He started by designing a homebrew game in sixth grade, then quickly moved to playing and running sessions for friends.
Running Twenty Players In An Attic
- In high school Robert ran games for up to 20 players during snow days and built massive hex‑map worlds.
- He shifted from player to game master because he loved world building and storytelling control.
Early Freelance Hustle Pays Off
- Robert sold his first books to Mongoose after answering an open call and then did early work for Green Ronin.
- That freelance hustle involved long hours and low pay per word while he learned publishing craft.





