
How Money Works EVE Online's Self Imposed Economic Collapse - How Money Works | How Money Works
Nov 22, 2025
Exploring EVE Online's virtual economy, the discussion centers on a paradox of abundance leading to player boredom. Developers reintroduced scarcity to spark conflict and excitement. The host examines the rising prices of in-game ships and how it correlates with stagflation, alongside the allure of collectible ships. Unique anecdotes reveal the risky behavior players exhibit with rare assets and the implications of allowing real-money conversions of in-game items. Can a digital asset truly transition to real-world value?
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Developers Reintroduced Scarcity
- CCP intentionally tightened resource supply in EVE to reintroduce scarcity and drive conflict.
- Developers raised crafting costs and reduced materials to force meaningful competition and risk.
Abundance Killed The Conflict
- Abundance of resources in EVE made gameplay boring by removing meaningful constraints.
- Without scarcity, players stopped fighting because there was little incentive to compete for resources.
Balance Scarcity To Avoid Stagflation
- Raising costs and reducing supply can rekindle high-stakes conflict but may discourage casual participants.
- Balance scarcity measures to avoid deterring average players and causing stagflation-like declines.
