

The smells and tastes of a great video game
May 19, 2024
Andru Marino, producer of The Vergecast, tests out the groundbreaking Gamescent device that syncs scents to enhance gaming experiences. He discusses the thrilling potential of integrating smell into video games, transforming how players engage with their favorite titles. Joined by Nimesha Ranasinghe, a University of Maine professor, they explore the revolutionary idea of incorporating taste sensations into virtual reality, hinting at a future where gaming is not just visual and auditory, but also a feast for the senses.
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Smell-O-Vision in *Scent of Mystery*
- The 1960 film Scent of Mystery used Smell-O-Vision, a system that released scents synced with the movie.
- A pipe-smoking villain's tobacco smell filled the theater whenever he appeared on screen.
The iSmell Device
- The iSmell, a 1999 USB device, aimed to bring scent to websites and games.
- It allowed developers to trigger specific smells, but was deemed one of the worst tech products ever.
GameScent and Mario Kart
- Andru Marino tested GameScent with Mario Kart, experiencing burning tire smells during races and explosions during specific game events.
- He found the limited scent selection underwhelming, although the device functioned as advertised.