

Greg Miller's South of Midnight Preview - Kinda Funny Gamescast
Feb 11, 2025
Paris Lilly, a savvy video game journalist and content creator, joins the discussion to give an insider's preview of 'South of Midnight'. The conversation dives into the game’s design artistry and its unique stop motion aesthetics, sparking excitement despite some concerns about combat mechanics and technical challenges. They also touch on the game’s accessibility and pricing, debating the merits of firsthand experience versus watching gameplay. This vibrant dialogue promises to excite gamers as they look forward to the game’s full release.
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Chapters
Transcript
Episode notes
Greg's South of Midnight Experience
- Greg Miller played chapter 3 of South of Midnight and enjoyed the overall experience.
- He found the combat underwhelming but was impressed by the narrative, voice acting, and music.
Immersive Experience
- Paris Lilly agrees with Greg about the simplistic combat.
- He emphasizes the game's immersive qualities, praising the art, music, voice acting, and setting.
Clunky Combat Example
- Greg recounts an instance where a developer had to explain a combat mechanic to a fellow preview player.
- This highlights the potential clunkiness of the combat, which could be a turn-off for some players.