

How Teenage Engineering Makes Cool Stuff!
28 snips Jan 31, 2024
David Eriksson, Co-founder and Head of Hardware at Teenage Engineering, shares insights into the design and innovation behind the EP-133 K.O. II sampler. He discusses the importance of collaboration within small teams and the challenges posed by component shortages. Eriksson also delves into the company's philosophy of playful minimalism, balancing creativity with user accessibility. Furthermore, he highlights the significance of user feedback in the development process and hints at exciting future innovations in audio equipment.
AI Snips
Chapters
Transcript
Episode notes
Parts Bin Design
- Adam shares a rumor about Teenage Engineering's unique product development process.
- They allegedly source inexpensive components and design products based on available materials.
Prioritizing Availability
Teenage Engineering prioritized readily available components due to the chip shortage. This approach allowed them to start production faster despite potential excess parts.
Affordability over Features
Teenage Engineering aimed for a $300 retail price for the KO2, prioritizing affordability. They wanted it to be accessible to a wider audience.