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What can the history of virtual reality development teach us about its path forward?
On this week's episode, Jamie and Josh look back 30 years to the first attempt to mainstream commercial virtual reality. Why didn't haptics and headsets earn mass adoption?
Further, they discuss the other uses for the metaverse and virtual reality. What do corporations stand to gain if VR goes mainstream? What are the risks associated with a centralized VR ecosystem?
Show Notes and Resources:
Graphical User Interface (GUI)
Road to Nowhere - Paris Marx
Virtual Reality Is Missing Its Moment...Again - Jamie Cohen
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