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The Digital Void Podcast

An Immersive History: AR, VR, and Zuckerberg's Hopes for Cambria

Sep 8, 2022
32:15

What can the history of virtual reality development teach us about its path forward?


On this week's episode, Jamie and Josh look back 30 years to the first attempt to mainstream commercial virtual reality. Why didn't haptics and headsets earn mass adoption?


Further, they discuss the other uses for the metaverse and virtual reality. What do corporations stand to gain if VR goes mainstream? What are the risks associated with a centralized VR ecosystem?


Show Notes and Resources:

Nick Bostrom

Differential

VRChat

Jaron Lanier

Graphical User Interface (GUI)

Englebart Mouse Device

Sensorama

Sword of Damocles VR (video)

Videoplace

SENSE8

Palmer Luckey

Road to Nowhere - Paris Marx

Palantir

Virtual Reality Is Missing Its Moment...Again - Jamie Cohen

Moore’s Law

Ready Player One

Microsoft HoloLens

Google Glass





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