
Worldcasting Podcast
Fireside Chat: Adam Bassett
May 16, 2020
Adam Bassett, the Vice Editor-in-Chief at Worldbuilding Magazine and a lead game designer, shares his creative insights. He discusses the success of his Kickstarter for a new card game and the importance of concise conversations in the creative industry. Adam dives into the art of storytelling, emphasizing how immersive world-building enhances narratives. He also addresses the challenges of maintaining creativity amidst busy schedules and highlights the power of collaboration in refining ideas, encouraging writers to enjoy the journey.
26:18
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Quick takeaways
- Adam Bassett highlights the importance of purposeful world building in storytelling, ensuring it enhances rather than distracts from the narrative.
- He emphasizes the value of collaboration and feedback in the writing process to maintain creative momentum and improve one's work.
Deep dives
The Journey of Creation
Adam discusses his journey as an author, including his work on a collection of short stories titled 'A Package of Moods' and his card game 'Frey,' which successfully funded on Kickstarter. He reflects on the transformation of a hobby project into a tangible product enjoyed by others, emphasizing the excitement and challenges encountered along the way. The conversation showcases not only his literary endeavors but also his involvement in game design, where he expresses gratitude to backers who helped bring his projects to life. Additionally, Adam mentions his academic pursuit in user interface design, which signals a transition into a new creative field.
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