

Matthew Ball on the Metaverse and Gaming
17 snips Jul 13, 2022
Matthew Ball, managing partner at EpyllionCo and author of The Metaverse: And How it Will Revolutionize Everything, shares his insights on the metaverse's impact on society. He discusses how immersive 3D worlds can enhance education and transform dating dynamics. Ball also examines professional gamers’ well-being and their evolving work-life balance. With a deep dive into the complexities of creating an interoperable metaverse, he explores the future of digital interactions and the exciting opportunities and challenges that lie ahead.
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3D vs. 2D
- The metaverse won't necessarily make everything 3D; many 2D interactions will remain.
- 3D interfaces can be more intuitive than 2D ones, aligning better with how humans interact.
Defining the Metaverse
- The metaverse is a massively scaled network of 3D virtual worlds, offering persistent and synchronous experiences.
- It acts as a virtual plane parallel to the physical world, replicating and expanding upon it.
Metaverse Use Cases
- Matthew Ball predicts Tyler Cowen will use the metaverse for educational exploration, visiting inaccessible places.
- This aligns with the potential of 3D environments to enhance learning in fields like astrophysics.