In this episode, I spent some time with Romain Mesa, founder of KnightStudio and developer of Mama: Die and Retry, an old school platformer celebrating the heroes of the working class. A former lawyer, Romain is a dedicated believer of the argument of video games as a form of art – and as someone who did his dissertation on the topic, I couldn't miss the occasion to have a beautiful conversation around everything art, literature, aesthetic and game design. Enjoy!
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Try Romain's game:
Mama: Die and Retry on Steam: https://store.steampowered.com/app/2211800/Mama_Die_and_Retry/
Romain's Twitter: @KnightStudio1