

Bastions and Pacing in D&D – The Lazy RPG Talk Show
Oct 9, 2023
Discussion on cantrips in D&D, new cantrips and the concept of bastions, issues with Hero's Feast spell, advantage in D&D and home bases, exploration of different game systems, Secret of Summer Vine Villa adventure, importance of pacing and twisting beats, and player agency in game design.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9
Introduction
00:00 • 3min
Discussion on Cantrips in D&D
03:18 • 2min
Introducing New Cantrips and the Concept of Bastions
05:37 • 15min
Discussion on Issues with Hero's Feast Spell and Game Mechanics
20:20 • 2min
Advantage in D&D and Home Bases
22:29 • 5min
An Exploration of Different Game Systems and Their Take on C7020
27:45 • 2min
The Secret of Summer Vine Villa: An Adventure Toolkit for GMs
29:19 • 5min
Pacing and the Importance of Twisting Beats
34:46 • 21min
Player Agency in Game Design
55:34 • 5min