Indie Game Lunch Hour

Video Game Replayability, Git and More

Nov 29, 2021
Dive into the world of game design where replayability takes center stage, especially with classics like Metroid. Discover the power of GitHub in collaborative game development versus Unity Collaborate, and hear about two exciting prototypes in the making: a horror adventure on the high seas and a comedy on the moon. Gain insights into the benefits of forming an LLC for indie devs and the importance of user feedback in creating captivating gameplay experiences. Plus, explore the future vision for supporting indie developers!
Ask episode
AI Snips
Chapters
Books
Transcript
Episode notes
ADVICE

Prototype Quickly To Validate Ideas

  • Make prototypes quickly to validate concepts instead of building complete games first.
  • Use simple choice trees or explanations instead of full variable tracking for rapid testing.
ADVICE

Use GitHub For Collaboration

  • Use GitHub for collaboration because of its longevity and robust tools.
  • Utilize GitHub issues to organize and assign tasks effectively within teams.
ADVICE

Favor Git Over Unity Collaborate

  • Avoid relying solely on Unity Collaborate due to its limitations and costs.
  • Use Git and Git clients with gitignore templates for efficient game version control, especially for Unity projects.
Get the Snipd Podcast app to discover more snips from this episode
Get the app