Nearly a Wizard of the Coast — Ep. 111 of Intentionally Blank
Jul 19, 2023
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The podcast covers topics such as food heists, bad story ideas, role-playing and table-top games, a daring wine shop heist, a comedic buddy movie set in WWII Stalingrad, bachelor parties and laser tag, immortal conflict and job interviews, generating new ideas for a running campaign, underrated shows, landing perfectly and targeting the right demographic, losing rights and submitting worlds.
41:24
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Episode notes
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Quick takeaways
The speaker reflects on their gratitude for not getting the job at Wizards of the Coast and discusses their continued involvement with the company in other capacities.
The speaker expresses their admiration for the winner of a contest run by Wizards of the Coast to create a new world for D&D's third edition and highlights it as their favorite D&D setting.
Deep dives
The Interview with Wizards of the Coast
The speaker recounts their experience of being flown out for a job interview with Wizards of the Coast. They had submitted essays as part of the interview process, including examples of a game with good flavor and a game with bad flavor. The speaker shares their struggle to answer the question of how to fix the flavor in a game called Heketum. They later propose their own ideas, such as using adjectives to modify the cards or creating a team or crew-based system. The speaker reflects on their gratitude for not getting the job and their continued involvement with Wizards of the Coast in other capacities.
Keith Baker and the Creation of Eberron
The speaker discusses their involvement in a contest run by Wizards of the Coast to create a new world for D&D's third edition. They share that they submitted multiple ideas, including a water-themed setting inspired by Pirates of Dark Water and a post-apocalyptic magic world. The speaker compliments the winner, Keith Baker, on his creation of Eberron and highlights it as their favorite D&D setting. They also touch on their experience playing campaigns in the Eberron setting, recalling memorable characters and stories.
Magic: The Gathering Lord of the Rings Set
The speaker expresses interest in the Magic: The Gathering Lord of the Rings set and their desire to buy the commander decks. They mention how the flavor of the cards matches the characters and mechanics of the Lord of the Rings universe. The speaker considers alternative options to buying the expensive commander decks, such as participating in a draft or purchasing a booster box instead. They also discuss the unique mechanics found in the Lord of the Rings set, such as the monarch mechanic and the use of food tokens.
Playing Magic with Family
The speaker shares their recent experience playing Magic: The Gathering with their children. They mention their boys' enthusiasm for the game and their preference for using the speaker's unique and unconventional decks. The speaker explains their plan to introduce their children to the commander format and have them create their own decks. They reflect on the joy in sharing the game with their family and the process of passing on their love for Magic to the next generation.
Dan came prepared today with a food heist, a bad story, and the days topic of discussion of how Dan nearly worked for Wizards of the Coast before moving on to general discussions on role-playing and table-top games.
🍔 Food Heists:
“The Gnocchi Brothers Gnocchi Gnocchi Brothers Gnocchi Restaurant” -
https://youtu.be/BRDpVi8BqLM (0:00-3:54)
vs
“Tailgating Something Nefarious” -
https://youtu.be/gT2-nHk5keI?t=37 (0:37-6:46)
🔥 Bad Story Ideas:
"Weekend at Vader's with an Actual Zombie" -
https://youtu.be/BCpoPlGoJdA?t=225 (3:45-9:05)
vs
"Jungle Book but with Dragons and Middle School" -
https://youtu.be/p1YmbKqlTh8?t=1186 (19:46-25:37)
And make sure to cast your vote on this week's polls by clicking the Google form below: https://forms.gle/yHB3GGLeWmLD99BT6
Which stories and heists will emerge victorious! Join us next week to find out!
Check out our previous episode of Intentionally Blank https://youtu.be/pWIJn6XIjks
Can be listened to almost everywhere podcasts can be found.
Sound engineering and editing by Daniel Thompson
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