Christopher Meir (Charles III University of Madrid) looks at how streaming platforms are transforming the conditions in which European films are produced and circulated. Tonguc Sezen (University for the Creative Arts) reflects on how large language models (LLMs) are being applied as aids in the writing of digital game narratives. Finally, Mathilde Sanders (Utrecht University) outlines the work of PubHubs (pubhubs.net), a Dutch project building a decentralised online social network based on the public values of privacy, security, user friendliness, and inclusion.