

Working for BioWare: My GamerGate Origin Story | 11/20/24
28 snips Nov 20, 2024
The discussion dives into BioWare's evolution from gaming icon to a developer focused on socially conscious narratives. The impact of GamerGate is revealed through personal experiences with social media moderation at BioWare. They critique the shift in storytelling, where political themes became mandatory rather than optional. The complex dynamics of apology culture and its influence on public figures is explored, alongside reflections on gaming's cultural transformation and the challenges faced in navigating ideology within the community.
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BioWare and Gamergate
- Auron MacIntyre worked for a company that managed BioWare's social media, including forums and Facebook.
- This experience exposed him to the company's woke tendencies and the early stages of Gamergate.
Inquisition's Wokeness
- Dragon Age: Inquisition marked a turning point for BioWare's wokeness, with preachy content becoming central to the storyline.
- This shift from optional choices to mandatory lectures alienated some fans.
Veilguard's Struggle Session
- In Dragon Age: Veilguard, a scene involves a character being misgendered, leading to a lecture and enforced apology.
- This scene highlights the game's focus on current woke ideologies, including non-binary identities.