

34 – Milburn – Mondo Nano
Apr 30, 2021
Colin Milburn, an author and scholar, discusses his thought-provoking work, Mondo Nano, which expertly blends nanotechnology with culture and gaming. The conversation dives into the playful yet serious implications of programmable matter and its global impact. Milburn traces the journey of nanotech from Feynman to its representation in video games, while uncovering surprising connections between Shakespearean themes and modern nanotechnology. The chat also explores the narrative evolution of nano superheroes and the cultural significances of virtual identities.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12
Intro
00:00 • 3min
Navigating 'Mondo Nano': Science and Cultural Intersections
02:57 • 26min
The Fantasy of Programmable Matter and Its Implications
28:54 • 4min
From Feynman to Gaming: The Nanotech Journey
32:31 • 23min
Islands of Utopia: From More to Modernity
55:05 • 11min
Intersecting Realms: Shakespeare and Nanotechnology
01:05:36 • 3min
Intersections of Virtual Worlds and Nanotechnology
01:08:32 • 21min
Nanotech and Narrative: Modern Superheroes Unmasked
01:29:48 • 26min
Exploring Perky Pat: Virtual Reality and Biohacking
01:56:17 • 5min
Exploring Avatars: Myth and Modernity
02:00:59 • 6min
Disconnection and Play in Techno Culture
02:07:24 • 6min
Exploring 'Open World Empire' and Podcast Support
02:13:33 • 4min