

An Unconventional Path to Artistry - Intentionally Blank EP. 211
5 snips Jun 24, 2025
Steve Argyle, a talented illustrator known for his work on Magic the Gathering, shares his unconventional journey from chemistry to artistry. In a lively discussion with Brandon Sanderson, he recounts humorous anecdotes from conventions and highlights the importance of confidence in creative pursuits. Steve's early obsession with digital software and the challenges he faced before the internet era add charm to his story. He also reflects on faking his skills to break into game development and his triumphant evolution as an artist in a competitive landscape.
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Unlikely Start in 3D Art
- Steve Argyle landed a video game studio artist interview without relevant skills by showing raw art and faking software knowledge.
- He learned 3D Studio Max quickly by buying software from a ski rental shop and practicing hard all week.
Faking It Till Making It
- Steve faked his way through a technical test by practicing the requested animation beforehand.
- The studio planned to fire him but kept delaying as he rapidly improved.
Switch to Illustration and Struggle
- Steve switched from tedious game development tasks to illustration, aiming for the fun and creative parts.
- He spent a month on his first card art, earning $150 for 75 hours of work.