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In this week’s episode of Building One, Tomer sits down with Phil Spencer, CEO of Microsoft Gaming and Xbox. With decades of experience, Phil is at the helm of one of the largest gaming platforms on the planet, overseeing iconic franchises like Halo, Call of Duty, Minecraft, and Candy Crush. As a lifelong gamer, Phil’s passion for gaming runs deep, allowing him to bring a deeply personal approach to leadership.
In this conversation, Phil dives into how Xbox has expanded beyond consoles to create an ecosystem where games are accessible across devices, maximizing reach and convenience for players. He also discusses how the emotional connection gamers have with their platform plays a crucial role in Xbox’s success, noting that feedback—no matter how harsh—should always be seen as a gift.
Phil highlights the importance of taking risks in game development, explaining how innovation thrives through bold decisions and how Xbox balances established franchises like Call of Duty with new, experimental titles. He also emphasizes that, for Xbox, success isn’t about hardware—it’s about delivering compelling games and creating an environment where developers have the creative freedom to push boundaries while still adhering to the platform’s broader goals. And for anyone looking to break into the gaming industry, Phil offers valuable advice: seek out indie studios, where creativity is abundant and there’s always a need for fresh talent.
Listen now to hear more about Phil’s vision for the future of gaming, how Microsoft Gaming is shaping the next generation of interactive entertainment, and what aspiring game developers can do to get started.
Follow Phil Spencer on LinkedIn.
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