The No Proscenium Podcast

Episode 202: Robin Arnott, CEO of Andromeda Entertainment

Jun 14, 2019
Robin Arnott, CEO of Andromeda Entertainment and creator of the unique game SoundSelf, explores the intersection of gaming, personal growth, and transformative experiences. He shares his journey from indie game developer to CEO, highlighting the power of audio in immersive entertainment. Discussions dive into the impact of technology on mindfulness, the importance of balancing creativity with financial sustainability, and the role of interactive experiences in promoting self-exploration. Arnott emphasizes the need for genuine human connection in a tech-driven world.
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ANECDOTE

Robin's Origin of SoundSelf

  • Robin Arnott created the audio-based VR game SoundSelf after a profound oneness experience.
  • He sought to help players reach inner stillness and consciousness through vocal harmonization.
INSIGHT

From Artist to CEO Shift

  • Robin realized he needed to transition from artist to CEO to properly launch transformative games.
  • The role change was necessary to shepherd consciousness-shifting interactive media into the world.
ANECDOTE

Personal Loss Sparks Growth

  • The unexpected death of Robin's sister catalyzed his maturation and deeper responsibility.
  • This life event prompted abandoning his rebel identity to embrace leadership and impact.
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