
Mastering Dungeons Draw Steel – Resting and Downtime! (MD 264)
Episode 264 of Mastering Dungeons!
Main topic: Draw Steel – Resting and Downtime! (MD 264)
The Draw Steel RPG has a unique and deliberate approach to what it takes to rest and what you can do during your rest. Respites become a key element, bridging combat recovery with larger campaign and personal goals.
News: Hasbro KPop Demon Roleplay, Hasbro Q3 Results, Dragonlance TV Show? Sigil has 1 year, and more!
Contents
00:00 Thankful for community
03:44 Draw Steel allows roleplay?
06:38 Get players to make stuff up?
19:32 Netflix and Hasbro KPop Demon Hunting
20:48 Hasbro Q3 report
22:54 WotC Q3 results
24:07 Videogame costs
26:49 Hasbro's 45-50 shows and movies
29:34 WotC explains D&D well, actually
35:34 How big is D&D?
42:13 Are we getting a Dragonlance show?
45:15 Sigil will be no more
52:06 Daggerheart on class design
54:41 PAX Unplugged BIPOC demo days
55:37 Drakkenheart
57:07 Draw Steel recoveries and respites
57:52 Ending combat
01:03:02 Balancing adventuring days
01:06:23 Recoveries
01:08:12 Resting and victories
01:11:23 Respites and downtime
01:21:52 Project roll
01:23:34 Project events
01:28:13 Rewards and downtime
01:32:52 Shout-outs
01:37:19 What are we gonna do?
Thank you for listening! Get the full show notes with links on Patreon.
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Our intro and outro music is Metropolis Fanfare, provided royalty-free by Tabletop Audio (https://tabletopaudio.com) under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (https://creativecommons.org/licenses/by-nc-nd/4.0/).
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