

Revisiting 'The Last of Us Part 2' - A Podcast Beyond! Special Episode
May 18, 2024
Director Neil Druckmann and narrative lead Halley Gross discuss the creation of the terrifying Rat King in 'The Last of Us Part 2'. They explore sound design for horror creatures, narrative evolution, character empathy, and emotional complexity in the game.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13
Introduction
00:00 • 2min
Exploring the Terrifying Encounter with The Rat King in The Last of Us Part 2
01:39 • 3min
Evolution of the Rat King Design in The Last of Us Part 2
04:26 • 7min
Exploring the Unique Sound Design Process for a Composite Creature in Horror
11:45 • 3min
Encounter with the Rat King
14:30 • 16min
Reflecting on Teamwork and Symbolism in 'The Last of Us Part 2'
30:01 • 2min
Exploring the Narrative Evolution of 'The Last of Us Part 2'
31:38 • 6min
Exploring Empathy and Conflict in 'The Last of Us Part 2'
37:37 • 6min
Creating Empathy Through Character Evolution
43:18 • 16min
Exploring Dina's Character Development in The Last of Us Part 2
58:49 • 5min
Exploring Emotional Complexity in 'The Last of Us Part 2'
01:04:16 • 16min
Exploring Themes of Love and Loyalty in 'The Last of Us Part 2'
01:20:36 • 10min
Exploring the Craft and Emotional Depth of 'The Last of Us Part 2'
01:30:23 • 3min