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Episode 30: Architecture Pt.3

Sep 22, 2006
30:08
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1
Introduction
00:00 • 2min
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2
Architecture Is Based on Experience and Experience
01:35 • 2min
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3
Basic Mechanisms of Architecture, Basic Properties of Soft Architecture
03:16 • 5min
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4
The Second Basic Mechanism Is Abstraction
08:40 • 3min
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5
Creating a Runnible System
11:59 • 4min
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6
The Relationship Between a Resource Sharing and Performance
15:57 • 2min
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7
The Concurrency Episode E Devil
17:33 • 2min
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8
The Basic Mechanisms of Separation and Abundance
19:34 • 2min
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9
Decoupling - The Basics
21:38 • 2min
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10
Functional Architecture - What's the Difference?
23:27 • 2min
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11
The Separation of Concerns
25:36 • 3min
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12
Softer Engineering Radio
28:21 • 2min
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In this third Episode on software architecture, Michael and Markus talk about the basic tools that an architect uses when architecting systems. These tools include things like separation, abstraction, compression and sharing. We also relate these tools to the quality attributes we introduced in previous archtecture episodes.
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