

Microsoft’s Using a New State of Matter - DTNSB 4959
23 snips Feb 19, 2025
Guest Brian Brushwood, a video producer and tech enthusiast, discusses his exciting studio redesign and the latest technologies that enhance video production. They delve into Microsoft's groundbreaking research on new states of matter, exploring its implications for gaming and materials science. The conversation also touches on advancements in quantum computing, the balance of creativity in game development, and the new tech making content production more efficient. It’s a fascinating look at how innovation is shaping the future of gaming and video.
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Topological Quantum Computing
- Microsoft's Majorana 1 quantum computer uses a topological material.
- This potentially allows for a million qubits on a chip similar in size to a desktop CPU.
Muse AI for Game Development
- Microsoft's Muse AI model helps game developers prototype and preserve games.
- It generates environments based on images, videos, and controller inputs.
Game Preservation Concerns
- Jenn Cutter recalls Nintendo selling emulated ROMs as a cautionary example.
- She suggests Microsoft should avoid similar practices by training Muse on internal data.