XR Seattle Podcast

S1E18: XR Opportunities in EdTech

Nov 26, 2020
David Bass-Clark, Director of VR/AR Research and Development at Unity College, shares his insights on XR in education. He discusses the booming EdTech market and how XR can transform learning experiences that are impractical in real life. David highlights the differences in XR adoption between K-12 and higher education, emphasizing the need for integrated management systems. He also talks about engaging students through hackathons and calls for a collaborative approach to foster innovation in XR. Plus, projects for climate change using XR are explored!
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INSIGHT

Education Market Is Being Redefined

  • The education market is vast and undergoing redefinition beyond traditional degrees into micro-credentials and workforce training.
  • XR is a small but growing part of this shift with strong demand for skilled builders and content creators.
ANECDOTE

Early VR Roots In Shanghai

  • David describes his early VR work starting around 2013–2014 while in Shanghai using early Oculus dev kits.
  • That background led him to advise startups and later focus on XR at Unity College.
ADVICE

Different Go-To-Market For K-12 vs Higher Ed

  • For K-12 go after passionate early-adopter teachers and build community and freemium hooks to scale adoption.
  • For higher ed target administrators willing to take strategic risks and show institutional value.
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