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Things—found objects, ephemera from the discarded world, are everywhere. A marble, a spoon, a coil of string. They’re forgettable and ignorable and they’re the magic ingredient that makes Jules Gilleland’s workshops work.
Jules developed Things as a problem-solving tool, informed by design thinking, to help people connect the dots and capture their problems in a physical form. It’s a context-neutral learning through play, a way to tap into ourselves when we can’t rely on language, and a means of overcoming the challenges that refuse to budge.
Learn all about Things, Jules’ story, and how a bit more visual thinking can make your workshops work even better.
Find out about:
- What Jules’ Things are and why they can be so magical in workshop settings
- How the four principles of Collect, Connect, Capture and Communicate appear in Thinking with Things
- Why participants behaving like children is not such a bad situation
- How to get out of your head and improve your hosting by focusing on engaged participants
- How to turn a disparate pile of found objects into a problem-solving powerhouse
- Why Jules prioritises a remarkable ending to her workshops
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Links
Watch the video recording of this episode on YouTube.
Think With Things website
Connect to Jules:
On LinkedIn
On Instagram
On Facebook
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