

#155. We Need to Talk About AI in D&D... Yes, Again!
Sep 18, 2024
Join Ben Byrne, a creative force in TTRPGs, Dael, a keen voice in tabletop discussions, James Haeck, a TTRPG content producer, and Shawn Merwin, a game design contributor, as they dive into the controversial topic of AI in D&D. They discuss Hasbro’s CEO's thoughts on technology, the release of MCDM's creator license for Draw Steel, and explore the impact of YouTube on TTRPG creators. The conversation highlights the challenges of game scheduling and the evolving landscape of tabletop gaming, rich with community insights!
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Intro
00:00 • 2min
Navigating Scheduling Challenges for Gaming Sessions
01:36 • 2min
Navigating Scheduling Challenges in D&D
03:49 • 2min
AI in Dungeons & Dragons: Opportunities and Concerns
05:37 • 8min
Navigating the Evolving RPG Landscape
13:57 • 18min
Navigating Branding in Tabletop Gaming
32:26 • 15min
Exploring Collaborative Game Development and Upcoming Grim Hollow Content
47:48 • 3min
Crafting New Subclasses and Magic Realms
50:45 • 14min