

3 Things You NEED to Know Before Starting Your Indie Game
5 snips Nov 22, 2023
The podcast explores 3 common challenges game developers face and shares advice for navigating them. It emphasizes the subjectivity of game appreciation and the importance of targeting your audience. Overcoming self-doubt and frustration is normal and persistence can lead to success.
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Handle The 'I Hate My Game' Phase
- Write down why you feel you hate your game to separate valid design problems from temporary frustration.
- Tackle persistent bugs in focused bug-squash sessions instead of fixing every bug immediately.
Expectation Gap Between Alpha And Release
- Early builds will feel fragile because you compare unfinished work to polished released games.
- Experience and best practices reduce but don't completely remove the house-of-cards feeling.
Not Everyone Will Like Your Game
- Artistic taste is subjective so some players will hate your game no matter how good it is.
- Gather feedback from your target audience and enough sources to find real problems versus preferences.