Get a spoiler-free preview of God of War Ragnarok, along with updates on Mewgenics. Explore the hosts' thoughts on combat mechanics and larger environments in the game. Delve into the evolution of video game graphics and the enhancements provided by the PlayStation 5. Discover the massive world, unique puzzles, and side quests in God of War Ragnarok. Also, enjoy recommendations for Halloween movies, from family-friendly to extremely scary ones.
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Quick takeaways
God of War Ragnarok features a turn-based tactical combat system similar to Final Fantasy Tactics and Fire Emblem, providing a depth of options and strategic decision-making.
The breeding mechanic in God of War Ragnarok allows players to create offspring with inherited traits and abilities, adding permanence and consequences to their choices.
God of War Ragnarok is an ambitious and expansive game with over 400 hours of potential gameplay per save file, offering a multitude of options and possibilities for players.
Deep dives
Gameplay and Combat: A Robust and Complex System
The podcast episode delves into the gameplay and combat mechanics of the upcoming game. The combat system is described as turn-based tactical strategy, reminiscent of games like Final Fantasy Tactics and Fire Emblem. Players control a squad of cats with different classes and abilities, engaging in battles against various enemies. The combat offers a wide range of options and interactions, such as elemental effects and environmental hazards. The podcast highlights the depth and complexity of the combat, showcasing the potential for strategic decision-making and creative approaches to battles.
Breeding and Progression: Building the Perfect Squad of Cats
The podcast discusses the game's breeding mechanic, where players can pair cats to create offspring with inherited traits and abilities. The breeding process aims to build the perfect squad of cats, combining the strengths of the parents. The game tracks the cat's lineage and offers permanent consequences for choices made throughout the game. Even the death of a cat can result in the loss of unique items. This feature adds a sense of permanence and consequences to the player's decisions, creating a deeper level of engagement and investment in the game.
Game Length and Release Date: A Comprehensive and Ambitious Indie Title
The podcast episode mentions that the game is highly ambitious and expansive, with a potential length of over 400 hours per save file. The hosts express excitement about the game, highlighting its uniqueness and the multitude of options and possibilities available to players. However, the release date remains uncertain, with the developers estimating a year and a half to two years of remaining development. The episode concludes with the hosts' anticipation for the game's future and the potential for it to become another successful installment in the developer's portfolio.
God of War Ragnarok: A Massive and Fun Sequel
God of War Ragnarok offers a huge world with plenty of content and side quests. The game flexes its scale and offers players the choice to focus on the main story or explore all the additional content available. The combat is polished and satisfying, while the puzzles in the game offer a good challenge. The overall design of the game allows players to choose their own path and provides a variety of enjoyable experiences.
Mugenics: A Long-Awaited Game Finally Coming Out
Mugenics, created by Edmund McMillen, has had a tumultuous development journey spanning 10 years. Despite legal disputes, the game is finally set to release. The game offers a unique and bizarre experience, featuring elements of horror and comedy. The anticipation for the game is high, as fans are eager to see what Edmund McMillen has created after the success of titles like Binding of Isaac and Super Meat Boy.
The Resties grab their axes, string their bows, and open their hearts to sad dads in this special, spoiler-free preview of the first 4-6 hours of God of War Ragnarok. Does Kratos' latest adventure recreate the magic of the original or take any big risks? Frush also has an update on Mewgenics, the long-in-development project from the creator of Binding of Isaac. Plus, some post-Halloween horror movie treats to watch while you feast on candy.
Also discussed: Nightmare Before Christmas, Paranorman, The Legend of Sleepy Hollow, Children of the Corn, Slumber Party Massacre, Halloween, Blair Witch Project, The Strangers, Psycho, Bride of Frankenstein, Young Frankenstein, House of Wax, Invasion of the Body Snatchers, Ginger Snaps, and Ghoulies.
Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
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