Amos, a skilled developer, introduces Rubicon, a tool designed to enhance build times in Rust programming. He dives into the challenges of managing dependencies and dynamic linking in large projects, revealing how Rubicon alleviates issues that previously hindered developers. The discussion also covers multiverse programming complexities and the significance of efficient global state management. Amos shares his insights on the evolving Rust tooling landscape, making the case for improved performance and collaborative open-source efforts.
Utilizing dynamic linking in Rust projects can significantly reduce build times by creating manageable libraries rather than monolithic binaries.
Rubicon offers a solution to slow linking times by modifying how global variables are handled, enhancing the efficiency of code changes.
Deep dives
Challenges of Build Times in Rust
Building large Rust projects, especially those using numerous dependencies like web applications, can lead to significantly slow build times. As projects scale, the number of crates can escalate into the hundreds, complicating the build process due to extensive code parsing, type checking, and linking requirements. Incremental builds, while designed to save time, often fall short in production environments where cleaning up after a build invalidates cached data. This results in developers facing prolonged wait times, and many end up turning off incremental builds to achieve faster builds despite their potential overhead.
Dynamic Linking and Its Impact
Utilizing dynamic linking can enhance build times, as it allows for the creation of smaller, more manageable libraries instead of monolithic binaries. However, developers encounter challenges with Rust's lack of a stable ABI, which complicates the process of sharing code across different modules. This can lead to issues such as duplicated global state across dynamic libraries, causing runtime confusion in applications. To address this, developers are encouraged to set clear boundaries within their projects and systematically manage dependencies to mitigate complexity and ensure efficient linking.
Rubicon: A Solution for Improved Builds
Rubicon emerges as an innovative solution aimed at simplifying the import and export of global variables within Rust projects, tackling the issue of slow build times. By employing source-level modifications to make globals compatible, Rubicon allows developers to reduce linking times drastically, enhancing the experience of making frequent code changes. The patching process defined in Rubicon has proven effective in practice, significantly speeding up the link times to mere seconds. Ultimately, such improvements foster a more responsive development environment, enabling quicker iterations and deployment of code.
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