

Tim's Dream Interview RUINED - Kinda Funny Gamescast
Apr 23, 2025
Motohide Eshiro, legendary Capcom game designer known for creating Onimusha 2 and programming Guile in Street Fighter 2, dives into the nostalgic revival of the Onimusha franchise. He shares personal stories about childhood gaming experiences and the emotional connections fans have with classic titles. The discussion also tantalizes with insights into the remastering process, character modeling challenges, and the innovative features in the upcoming 'Onimusha 2'. Listeners will gain a unique perspective on the evolution of game development roles and the future of RPGs.
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Tim Gettys' Onimusha Origins
- Tim Gettys shares his personal history with Onimusha starting in sixth grade involving trading games with his best friend.
- This early bonding over the series solidified a lifelong friendship and deep appreciation for the franchise.
Onimusha 2's Gift System Innovation
- Onimusha 2 introduces a unique gift system to build relationships with allies.
- This mechanic provides depth and early example of player-character interaction influencing gameplay.
Dream Interview with Motohide Ishiro
- Tim Gettys had the opportunity to interview Motohide Ishiro, director of Onimusha 2.
- Interview revealed surprising insights about remastering and Capcom's approach to legacy titles.