

Text or Pins? (feat. Cobalt Core, He is Coming, and more!)
7 snips Jul 30, 2025
Curious about a two-sided SD card that always lands text? The hosts dive into the captivating world of indie games like 'Cobalt Core' and 'He is Coming,' comparing them to classics like 'Loop Hero.' They explore the nuances of roguelikes and the enduring charm of 'Animal Crossing: New Leaf.' Nostalgia for Fire Emblem classics like 'Sacred Stones' sparks discussions on gameplay and character choices. Plus, there's a lighthearted debate on New Jersey diners versus New York pizza. Tune in for a delightful mix of gaming and culinary banter!
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Adapt Strategy in Cobalt Core
- Cobalt Core benefits players who adapt strategies based on their crew and card upgrades.
- Use detailed UI info to understand enemy attacks and choose optimal moves each turn.
Adapting To Changing Bosses
- He Is Coming changes boss at the end of every run, forcing new strategies.
- This design avoids repetitive early-game autopilot grinding common in other roguelikes like Loop Hero.
Sacred Stones Fire Emblem Take
- Stephen Hilger favors Fire Emblem Sacred Stones for its approachable difficulty and branching story.
- He contrasts it with Blazing Blade, which has a better story and cast but is harder.