

Building Belonging Through Games: Social Cipher’s Mission for Neurodivergent Youth with Lucy Stevens and Vanessa Castañeda Gill
Oct 8, 2025
Vanessa Castañeda Gill, CEO of Social Cipher and an autistic/ADHD Latina, teams up with Lucy Stevens, the Creative Director, to create engaging social-emotional learning games for neurodivergent youth. They discuss how their lived experiences shape game design, focusing on authentic representation and strengths-based approaches. The duo highlights feedback from players, emphasizing the importance of belonging in mitigating youth anxiety. They also explore the integration of their curriculum in schools, making a significant impact on students' self-advocacy and connection.
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Founding From Personal Experience
- Vanessa started Social Cipher from her own experience being diagnosed autistic and ADHD at 14 and lacking representation and support in school.
- Her research and finding connection led her to build games that give neurodivergent youth agency and representation.
Designing Nuanced Neurodivergent Characters
- Social Cipher uses a majority-neurodivergent team to layer multiple lived experiences into character design and behaviors.
- They document how each character's neurodivergence exhibits to create nuanced, realistic responses and interactions.
Players Deeply Identify With Ava
- An eighth grader left a note saying the game mattered because it's hard to make games for people who aren't you, urging the team not to give up.
- Girls in playtests sometimes replaced the protagonist's name with their own and deeply identified with Ava.