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Orson Scott Card is the author of Ender’s Game, one of the most influential science fiction novels ever written, and its sequel Speaker for the Dead, among other bestselling works. Ender’s Game is widely read in schools across the US and has been included in some educational curricula. In our conversation, we explore:
His approach to creating page-turners: Why telling users what's coming beats clever "hooks"
His method of ensuring the reader understands his writing (great for design teams)
His unique perspective to character development that could help with customer interviews
The one trick Orson uses for getting real feedback
This episode teaches product teams how to apply storytelling principles to build more engaging, intuitive products. Whether you're working on marketing, user experience, or team leadership, Orson Scott Card's insights on crafting immersive narratives that respect both audience and reality offer valuable lessons for anyone building products people love (and pay for).
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Learn more about Kristen and Irrational Labs here.