513: Daanish Syed: Mortal Kombat 1, Marvel's Spider-Man 2, Sony State of Play, Final Fantasy 7 Rebirth, Baby Steps, Avatar Frontiers of Pandora, Nintendo Direct, Princess Peach Showtime, Paper Mario, Unity changes, Texas Chainsaw Massacre, God of Weapons
Sep 18, 2023
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Daanish Syed, Art Director at Bitreactor and friend of the show, discusses Sony's State of Play featuring Final Fantasy 7 Rebirth and Avatar Frontiers of Pandora, Nintendo's Direct featuring Princess Peach Showtime and Paper Mario, Unity's changes to pricing, Mortal Kombat 1, Texas Chainsaw Massacre, Starfield updates, and Marvel's Spider-Man 2 hands-on.
The Nintendo Direct introduced a new game starring Princess Peach, showcasing her as the protagonist with fencing skills and theatrical elements.
Unity faced backlash for its new policy of charging developers per install of games made using the Unity engine, angering indie developers who rely on Unity.
Bethesda announced patch and feature plans for Starfield, addressing fan concerns and requests such as DLSS support, HDR calibration, and mod support.
God of Weapons is an indie game with a unique twist on the inventory system, offering strategic gameplay, stylish graphics, and a tower-climbing concept.
Deep dives
Nintendo Direct Announces Princess Peach Game
The Nintendo Direct showcased a new game starring Princess Peach, which surprised and delighted fans. The game, titled Princess Peach's Showtime, features a swashbuckling Peach as the protagonist, showcasing her fencing skills and various outfits. The gameplay looks charming and unique, with a focus on theatrical elements and puzzles. The announcement received positive reactions, with many excited to play as Princess Peach in her own game.
Unity Faces Backlash Over New Charging Policy
Unity, one of the largest game engines, faced significant backlash after announcing a new policy to charge developers per install of games made using the Unity engine. The policy change will not only apply to future games but retroactively to games already released. This move has outraged many indie developers who rely on Unity and have been developing their games for several years. The removal of a clause allowing developers to use a previous version of the engine has further fueled the anger. Developers have threatened to delist in-game advertising and have even discussed potential legal action.
Starfield Patch and Feature Plans Unveiled
Bethesda unveiled its patch and feature plans for the upcoming game Starfield. They addressed several concerns and requests from fans, including DLSS support, HDR calibration, field of view sliders, and an eat button for food in-game. The company also mentioned work on city maps and mod support, which garnered excitement from fans. These planned updates indicate that Bethesda is actively listening to player feedback and working to address their concerns, generating even more anticipation for Starfield's release.
Innovative Inventory System in God of Weapons
God of Weapons is an indie game that offers a unique twist on the inventory system found in vampire survivor-like games. Rather than leveling up abilities, players acquire new squares for their inventory grid. You must strategically fit weapons into these squares, similar to a slide puzzle mini-game. The game's isometric perspective and stylish graphics add to the overall experience.
Tower Climbing and Intense Action in God of Weapons
God of Weapons features a tower-climbing concept where players must defeat enemies and survive from level to level. The game offers fast-paced, isometric gameplay reminiscent of vampire survivor games. As you ascend the tower, the intensity increases with more enemies, challenging combat, and a variety of weapons to collect. The satisfying action and addictive nature of the game make it a must-play for fans of the genre.
A Captivating Story and Unique Progression in God of Weapons
Alongside its engaging gameplay, God of Weapons blends a captivating story with a unique progression system. Players level up by obtaining additional squares for their inventory grid, creating a strategic challenge when fitting weapons into their limited space. The game's stylish graphics and intriguing narrative add depth to the overall experience, making it an indie gem worth exploring.
The Morning Show Season 3
The third season of The Morning Show has begun, continuing its trajectory of improvement. The show effectively incorporates the impact of COVID-19 into its narrative without being distracting. Billy Crudup's performance remains exceptional, and the set pieces are mind-blowing. The technical wizardry of the PS5-exclusive game Marvel Spider-Man 2 is impressive, with instantaneous fast travel and a fun wing suit mechanics. The addition of new abilities feels natural and adds to the gameplay experience. The anthology of essays in The Anthro-Posene Reviewed by John Green offers heartfelt and clever insights into various aspects of human life and is beautifully written.
Kids' Delight: I Am Groot Shorts
The second season of I Am Groot shorts on Disney+ is a delightful option for kids. Produced by Marvel Studios, the showrunner brings her expertise from the animated film Marcy with Shoes On and Adventure Time. The shorts provide a fun break in the day for children, with engaging animation and lovable characters. Recommended for parents looking for entertaining and age-appropriate content for their kids.
Jeff and Christian welcome Art Director at Bitreactor and friend of the show, Daanish Syed back this week for a huge show. They discuss Sony's latest State of Play, featuring Final Fantasy 7 Rebirth, Avatar Frontiers of Pandora, and more, Nitendo's Direct, featuring Princess Peach Showtime, Paper Mario the 1,000 Year Door, and more, and Unity upending their pricing structure and the entire industry. Plus, Starfield updates, more layoffs, and more
The Playlist: Mortal Kombat 1, The Texas Chainsaw Massacre, Dune Spice Wars, Starfield, Shadow Gambit, Marvel's Spider-Man 2 hands-on, God of Weapons.
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