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Think Like A Game Designer

Jonathan Tweet — Pioneering RPG Design, Innovating Dungeons & Dragons, and Crafting Educational Stories (#69)

Jul 9, 2024
Jonathan Tweet, a pioneering RPG designer, shares insights on his journey in the gaming industry, including Dungeons & Dragons 3rd Edition. He discusses AI art, VR, and blockchain in game design, challenges in game development, and creating a children's book on evolution. Jonathan reflects on social media presence, upcoming RPG projects, and the influence of the open gaming license.
01:20:02

Episode guests

Podcast summary created with Snipd AI

Quick takeaways

  • Jonathan Tweet's journey from game design to children's book author showcases creative versatility and innovation.
  • Tweet's early exposure to game design laid the foundation for his career, emphasizing the value of experimentation and diverse influences.

Deep dives

Jonathan Tweet's Introduction to Game Design: From Tabletop to Children's Books

Jonathan Tweet, an acclaimed game designer and children's author, shares his extensive experience in innovative tabletop and digital game design, including iconic titles like Ars Magica and Dungeons & Dragons. He discusses the process of moving from second edition to third edition in Dungeons & Dragons, highlighting the influence of game design principles he learned and applied. Tweet's journey from game design to creating a successful children's book, 'Grandmother Fish,' showcases how lessons from game design translated into other creative ventures.

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