

Greg Played Hell Is Us! - Kinda Funny Gamescast
May 30, 2025
The hosts dive into the exciting world of gaming, highlighting an upcoming competition revolving around 'Elden Ring.' They discuss the highly anticipated game 'Hell is Us,' focusing on its unique exploration mechanics and emotional storytelling. Insights into gameplay reveal challenges and innovations, with a vibrant community buzzing about combat mechanics and narrative depth. The discussions blend enthusiasm for upcoming events like the Summer Game Fest with personal gaming experiences, creating an engaging atmosphere for all listeners.
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Greg's Impressive Hell Is Us Playtest
- Greg Miller played three hours of Hell is Us and found it deeply compelling and special.
- The game blends exploration, combat, and puzzles to appeal to many different gaming preferences.
No Handholding Gameplay Design
- Hell Is Us forbids handholding, offering no quest markers or compasses.
- This encourages players to explore and discover based on curiosity rather than guided direction.
50/50 Combat and Exploration
- The game is split evenly between combat and exploration, requiring active listening and observation.
- It focuses on dynamic interactions with NPCs and environment rather than markers or objectives.