
Giant Bombcast 917: GOAT SAUCE
Nov 18, 2025
This week, the hosts dive into the sensory overload of Lumines Arise and the impressive controls of Absalom. They discuss the emotional impact of the indie game Roger and explore the chaotic multiplayer of Kirby Air Riders. The potential concerns surrounding Metroid Prime 4's sidekick are debated, alongside Game of the Year speculations and industry news, including Ubisoft's trading halt. They also touch on Sony's strategy with a cheaper PS5 for Japan and Valve's exciting hardware reveals.
AI Snips
Chapters
Transcript
Episode notes
Absalom Run Experience
- Jan Ochoa described clearing Absalom in four runs and loving Cider's Extendo arm and clash mechanics.
- He praised bosses' design and progression that made repeated runs feel rewarding.
Music-Driven Puzzle Flow
- Luminous Arise pairs gameplay with rhythm to create sensory overload that rewards pattern setup over strict timing.
- VR amplifies that sensory immersion but the game works well on screen too.
Analogue 3D Hands-On
- Dan and others tested the Analogue 3D hardware during Extra Life and praised its low-lag options and hotkeys.
- Sean customized visuals and forced original hardware modes for authentic N64 presentation.
