

Roblox Technology
Sep 1, 2021
Arseny Kapoulkine, a Technical Fellow at Roblox and expert in rendering and physics, joins the conversation to unveil the technological secrets that make Roblox stand out in online gaming. He reflects on the evolution of rendering technology that supports up to 100 players and how innovative networking models optimize performance. Their discussion also covers the importance of a shared codebase across platforms, the role of deep tech understanding in gaming, and the unpredictable journey of innovation that drives continuous advancement in Roblox's offerings.
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How Arseny Joined Roblox
- Arseny flew in for an interview and joined Roblox in 2012 from console game studios.
- He wanted to work on engines and platforms, not just content.
Owning The Tech Stack Enables Fixes
- Roblox iterated multiple rendering engines and gradually increased ownership of the full stack.
- Owning more layers made fixing performance and quality problems easier.
Hybrid Client-Server Simulation Model
- Roblox runs simulation both server- and client-side rather than a thin video client.
- This hybrid model lets the platform trade compute, latency, and fidelity per device and context.