
LessWrong (Curated & Popular) “Insights into Claude Opus 4.5 from Pokémon” by Julian Bradshaw
Dec 13, 2025
Journey into the world of ClaudePlaysPokemon as Julian Bradshaw discusses the intriguing advancements of Claude Opus 4.5. Discover how improvements in visual recognition have helped Claude navigate doors and gyms. Unravel the quirks of its attention mechanisms that sometimes lead to hilarious object hallucinations. Marvel at its struggle at Erika's Gym, showcasing its dependency on notes for success. Despite some spatial reasoning gains, Claude remains far from human-like in its playstyle. A fascinating look at AI evolution through gaming!
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Substantial But Limited Model Improvement
- Claude Opus 4.5 shows clear capability gains over earlier Claude versions in playing Pokémon Red.
- These gains are meaningful but far from AGI-level performance.
Much Better Visual Recognition
- Opus 4.5 markedly improved visual recognition of game objects and characters.
- It reliably spots doors, gyms, Pokémon Centers, and key NPCs like Oak and Erika.
Attention Drives What It Sees
- Claude's attention is selective and it can effectively 'ignore' visible elements when not attended to.
- This leads to repeated failures at critical moments despite the object being on screen.
