Deconstructor of Fun

TWIG #178 Why mobile games spending dropped in Q1/22

Apr 14, 2022
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1
Introduction
00:00 • 3min
2
Adam, How's Baby Lifets, Al Right.
03:29 • 2min
3
I've Done a Lot of Fighting, I'm Not Fighting.
05:38 • 2min
4
EA's Acquisition - What's the Difference?
08:02 • 4min
5
Why People Leave a Quickly Post Acquisitiona
11:53 • 5min
6
Strategy Forex Trading - Is There a Loss in the Market?
16:48 • 2min
7
Shooter Games - The Biggest Loss in Revenue
18:39 • 5min
8
C Four 20 21 Versus C One 20 21
23:24 • 2min
9
Candy Crush a Group a - Candy Crush a Group A, C Four 20 21 to C 4 20 21.
25:26 • 4min
10
Boost Your Mobile Games Revenues With Exola
29:30 • 2min
11
Exola Web Shop for Mobile Games
31:44 • 3min
12
Do Do for the Sso Is an Interoperable 3d Digital Dog
34:31 • 4min
13
Are We All Old Now?
38:49 • 2min
14
Inoperability
40:50 • 3min
15
I'd Love to Build a Better Game Economy Within One Game?
44:11 • 3min
16
Is There a Future for Crypto Assets?
47:22 • 2min
17
The Metaverse Is Already Won
48:54 • 4min
18
Is Your Equity Really Worth?
53:17 • 3min
19
Horizon vs Roblock's Fees
56:33 • 5min
20
The Facebook of Vr a Met a Verse
01:01:44 • 2min
21
The Economy of Communication Is Important When You're Trying to Innovate
01:03:24 • 2min