Dragon’s Dogma 2 is a Big Awesome Open-World Game That’s Full of Surprises - Beyond 840
Mar 20, 2024
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Speculations on PlayStation 5 Pro specs, excitement over Dragon's Dogma 2's improvements compared to the original, comparisons to Dark Souls and Elden Ring, unique pawn system in the game, Brian's playthrough of Alone In The Dark and its puzzle-solving gameplay
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Quick takeaways
PlayStation 5 Pro rumored specs suggest enhanced CPU and GPU capabilities for potential mid-gen refresh, sparking debates on necessity and affordability.
Dragon's Dogma 2 stands out for evolving sequel mechanics akin to Evil Dead 2, offering engaging combat dynamics with special moves amidst stunning visuals.
Unique gameplay of Dragon's Dogma 2 blends traditional RPG elements with chaotic emergent humor through AI companions, known as pawns, creating unpredictable encounters.
Deep dives
Exploring the PS5 Pro Leaks
A rumored leak detailed the potential specs for the PlayStation 5 Pro, showcasing enhancements in CPU and GPU capabilities, including a high CPU frequency mode and increased teraflops for improved rendering and ray tracing. While some users anticipate performance upgrades for game titles like GTA 6, concerns arise around pricing and the necessity of these mid-gen refreshes in the current gaming landscape.
In-Depth Look at Dragon's Dogma 2
The discussion delves into Dragon's Dogma 2, praising its evolution as a sequel reminiscent of the spirit of Evil Dead 2. The game iterates on previous strengths and appears visually striking, leveraging the RE Engine to present stunning visuals. Despite quirks and the absence of a lock-on feature, the game offers engaging combat mechanics, with gimmicky special moves enhancing gameplay experiences.
Distinct Gameplay Elements in Dragon's Dogma 2
Dragon's Dogma 2 offers a distinct gameplay experience marked by playful and chaotic dynamics, reminiscent of open-world games like Far Cry. The game's AI companions, known as pawns, contribute to emergent humor and strategic complexity, adding layers of unpredictability to encounters. With a blend of traditional RPG elements and an open-world chaotic charm, Dragon's Dogma 2 serves as a refreshing deviation from more structured game experiences.
Gameplay Mechanics and Character Building
The podcast discusses the unique gameplay mechanics of a particular game, emphasizing the importance of physics-based interactions and character customization in shaping the player's experience. Examples such as luring a boss to fall off a bridge or breaking a dam to defeat monsters highlight the interactive and strategic nature of the game. Additionally, the importance of character traits like height impacting actions and recovery time is highlighted, showcasing the attention to detail in character development and its impact on gameplay dynamics.
Atmosphere, Setting, and Puzzles in Survival Horror
The episode delves into the atmospheric elements and setting of a survival horror game, focusing on the intricate puzzles, exploration, and tension-building aspects. The host reflects on the balance between combat and puzzle-solving, acknowledging the game's grounded approach with a focus on exploration and clue-solving, reminiscent of classic survival horror gameplay. Comparisons with iconic franchises like Resident Evil highlight the game's emphasis on intricate exploration, environmental storytelling, and puzzle-solving as core elements of the horror experience.
There’s plenty to talk about this week! The leaked PlayStation 5 Pro specs have Max and Brian speculating about who exactly needs a mid-century modern mid-generation refresh, aside from people who want the best possible console experience for Grand Theft Auto 6. Mostly, though, the thing we’re most excited to talk about is Dragon’s Dogma 2. Reviews are out, and the consensus is this new chapter improves upon what made the first game great, but what does that mean for people who didn’t play the original when it came out in 2012? Capcom’s long-awaited sequel to the cult-classic action RPG might have a lot in common with FromSoftware’s Dark Souls and Elden Ring games, but the moment-to-moment gameplay is extremely different, largely in part to more more of an emphasis on unpredictable emergent moments, chaotic battles, and wacky antics thanks to the unique pawn system. Meanwhile, Brian played through Alone In The Dark, the reimagining of the survival-horror classic, and while it falls short of the experience provided by Capcom’s excellent Resident Evil remakes, it’s still a good time for anyone who prefers puzzle solving in a spooky house to just shooting monsters in the head.