
The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish "Frustrating for Dungeon Masters" – Lazy RPG Talk Show
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Jul 1, 2024 Topics covered in the podcast include D&D news, GM tips, discussions on 2024 D&D, comparisons of different 5e versions, expanding Tales of the Valiant, running games for neurodivergent kids, comparing monster spellcaster styles, evaluating published adventures, and the importance of publishing in EPUB format.
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Make The DM The Design Priority
- Prioritize whether changes make the game easier or harder for the DM when evaluating rules.
- Appoint a DM advocate in design to vet features for table impact before release.
Cap Per-Turn Effects To Keep Combat Moving
- Limit repeat-per-turn stacking mechanics to prevent action bloat and resource exhaustion.
- Treat high-frequency effects (e.g., stunning or multiple saves) as once-per-turn to protect encounter pacing.
Saying 'Frustrating For DMs' Undermines Trust
- Public messaging that a feature is "frustrating for Dungeon Masters" signals a design disconnect.
- That phrasing alienates the primary customer who runs and supports the game at the table.
