WhatCulture Gaming

Have Live Service Games Actually Made Gaming Better?

Sep 19, 2025
Hosts dive into the challenges of Hollow Knight: Silksong and favorite weapon sounds. They discuss introducing kids to gaming, exploring titles like Astro Bot and Mario. The conversation shifts to franchise order and the benefits of live-service models inspired by Fortnite. They ponder the effectiveness of voting with wallets while mixing in some fun talk about food and dinosaurs. The dynamic banter keeps the energy high as they navigate listener questions with humor and insight.
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ANECDOTE

Brutal Yet Respected Difficulty Spike

  • Josh describes his struggle with Hollow Knight: Silksong's Act 3 and calls its difficulty spike brutal but admirable.
  • He says Act 3 feels designed for a very small percentage of players and may push many to quit despite its quality.
ADVICE

Match Character To The Game

  • Josh advises making custom characters tuned to the game's world rather than copying yourself every time.
  • He recommends sports games for making yourself in-game but story titles often work better with a distinct persona.
ANECDOTE

Fans Lose Trust Over Dynamic Pricing

  • Josh recounts frustration with dynamic ticket pricing and losing respect for bands that use it.
  • He contrasts bands who refuse dynamic pricing with those who unapologetically upcharge fans.
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