Endless Thread

Hidden Levels Ep. 6: Segagaga

11 snips
Oct 24, 2025
Jason DeLeon, a producer and reporter, leads us into the captivating realm of SEGA's past with veteran developer Tez Okano. Tez shares his journey through the tumultuous console wars and the genesis of his quirky meta-game, Segagaga. The gameplay cleverly mirrors the chaotic reality of game development. Simon Parkin, a game journalist, enriches the discussion by shedding light on SEGA’s historical hurdles and the Dreamcast era. Together, they explore Segagaga's humorous critique of the industry and its heartfelt tribute to game creators' passion.
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ANECDOTE

From Country Boy To Sega Developer

  • Tez Okano grew up in rural Japan and found escape in video games, especially Space Invaders.
  • That childhood passion drove him to study game design and build MSX games like Saladman, which led to a job at Sega.
INSIGHT

3D Shift Sank Pixel Artists

  • Sega thrived on bold challenges but struggled when the industry shifted to 3D.
  • The move to 3D forced pixel artists to adapt or risk obsolescence during the mid-90s console wars.
ANECDOTE

Sega's Hardware Misfires

  • Sega repeatedly launched ill-fated hardware like the Sega CD and 32X that failed to capture audiences.
  • These missteps culminated with the Saturn, which was technically poor at 3D and alienated customers as PlayStation rose.
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