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Deconstructor of Fun

Elena Grigorian, CEO of MyGames - My First 100 Days as a CEO

Jan 15, 2024
Elena Grigorian, newly appointed CEO of MyGames, discusses the challenges and strategies of her first 100 days as a CEO. Topics covered include team management, work-life balance, intercompany knowledge sharing, portfolio strategy, expansion into Asian territories, and the importance of mass adoption and user onboarding.
59:05

Episode guests

Podcast summary created with Snipd AI

Quick takeaways

  • My Games emphasizes a diverse gaming portfolio, developing games for various platforms and having an investment arm, MGVC, which adds another dimension to their business.
  • My Games fosters constant collaboration and knowledge sharing among their multiple development teams, ensuring that insights and lessons from one team benefit others within the company.

Deep dives

Main Ideas/Key Points

1. My Games' CEO Elena Gregorian discusses the company's tenfold growth over the last seven years, focusing on both the personal and business sides of gaming. The company emphasizes a diverse gaming portfolio, developing games for PC, console, and mobile platforms. They also have an investment arm, MGVC, which adds another dimension to their business.
2. Gregorian highlights the importance of a strong and professional team, along with a collaborative environment. My Games' structure involves multiple development teams with unique expertise and specialization, fostering constant collaboration and knowledge sharing. These internal events and communication channels ensure that insights and lessons from one team can benefit others within the company.
3. The discussion touches on My Games' strategy for future expansion, with a particular focus on Asian markets such as China, South Korea, and Japan. Gregorian highlights the potential for growth in these territories and plans to invest in local marketing campaigns and partnerships to tap into this potential.
4. The challenges faced by the gaming industry amid economic crises are acknowledged, particularly the shifting user attention and time spent from gaming to non-gaming apps, such as short videos. My Games recognizes the need to adapt and work with mass, non-targeted audiences, even as they seek to enrich the gaming experience and explore new partnerships.
5. The impact of the COVID-19 pandemic on My Games' operations is discussed, including the transition to remote work. The company views remote work as a permanent mode of operation, supported by a solid infrastructure and constant communication. They also emphasize the opening of hubs in various locations to provide additional support and collaboration opportunities for employees.

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