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Worldbuilding is, often, about choices. What bits stick out at the top of the iceberg, and what stays beneath the surface? What shiny ideas can you make tentpoles of your world, what might be cool ornaments but are not essential to the book's functioning, and what can you simply not find the room or justification for? In this episode, we return to our co-built world and play a good honest game of fuck-marry-kill with some worldbuilding concepts!
Transcript for Episode 74 (Our scribes? They're awesome. Would you like to be one? Email us at worldbuildcast@gmail.com!)