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Should we consider gaming as potentially addictive? Sarah Malanowski argues gaming is much like any other beneficial hobby: it provides a sense of community, challenge, and personal growth. She argues gaming is unfairly stigmatized, and should instead be seen as a valuable tool for growing character.
Link to Sarah’s book: https://www.amazon.com/Why-Its-OK-Be-Gamer/dp/1032312130
[00:00] Introduction to the Discussion
[00:06] Thought Experiment: The New Hobby
[02:51] Cam's Story: A Real-Life Testimonial
[04:23] The Four Reasons for Gaming
[05:37] Contrasting Perspectives on Gaming
[06:03] The Physical vs. Virtual Social Connection
[07:59] The Ethics of Hobbies: Grave Robbing vs. Gaming
[09:49] Violence in Video Games: A Longstanding Debate
[16:35] Gaming Addiction: A Clinical Perspective
[20:25] Gaming's Potential Positive Impact
[27:55] The Stigma Around Gaming
[30:02] Gaming and Addiction: A Philosophical Perspective
[36:28] Evaluating the Worth of Different Games
[39:12] Ethics and Morality in Gaming
[43:26] Comparing Gaming to Other Activities
[52:43] Intrinsic Value of Gaming
[55:41] Conclusion