The TED AI Show: Your next best friend may be 100% AI w/ Purnendu Mukherjee
Jun 18, 2024
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Purnendu Mukherjee, CEO of Convai, discusses the evolution of NPCs with human-like conversational abilities in video games. The podcast explores the emotional impact of AI companions like Cortana and the potential of AI characters in gaming and beyond, emphasizing meaningful interactions and memories. The conversation also delves into creating universally accessible AI characters and the limitations in interactions with AI anime characters.
Generative AI enhances NPC interactions in video games, creating dynamic and lifelike characters.
Convey platform fosters deeper connections between players and NPCs through human-like conversational abilities.
Deep dives
Evolution of NPC Interactions
NPC interactions in video games have evolved from basic commands in early text-based games to dynamic, lifelike characters like Cortana in Halo. The emergence of generative AI allows NPCs to react dynamically in real time, enhancing immersion and interactivity in virtual worlds.
Creating Human-like NPCs with Convey
Convey enables the creation of NPCs with human-like conversational abilities, fostering deeper connections and relationships between players and virtual characters. Through utilizing generative AI, Convey aims to develop lifelike NPCs that can engage with players on a personal level, blurring the lines between human and AI interactions.
Ethical Considerations and AI Relationships
As AI NPCs become more integrated into daily life, considerations about the nature of player engagement and emotional investment arise. The potential benefits include providing companionship for those who feel isolated and enhancing gaming experiences. However, ethical challenges around ownership, privacy, and AI centralization need to be addressed.
Future of NPCs and Virtual Worlds
The advancement of AI technology in NPCs offers promising opportunities for gaming, education, and real-world applications. The convergence of virtual characters, high-speed internet, and immersive technologies may lead to deeply engaging experiences in virtual worlds, potentially redefining human interactions and social dynamics.
Non Player Characters --NPCs for short-- have always been a huge part of what makes video games engaging, from Cortana in Halo to Navi in The Legend of Zelda. But interactions with NPCs were always limited to a pre-written script. Until now. Purnendu Mukherjee is the CEO of Convai, a platform that enables developers to create NPCs with human-like conversational abilities. He joins Bilawal to chat about our evolving relationship with "AI characters” and what we gain and lose when our digital relationships are so life-like, it almost doesn’t matter who (or what) is on the other end.