

We Tip Our Hats to Character Creation
Dr. Gameology and Jenny played a game together this week, and then decided to talk about character creation. The gender, look, behaviors, and types of in-game challenges a character is created for were discussed alongside the Five-Factor Inventory for more personality context. This conversation explores why we cannot wear Christmas Bell or Wizard Nazi hats on our in-game and physical world characters. As a result, a basic connection to fandom moralities also makes an appearance.
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